Features/Rust/QOM
Rust QOM interoperability design, very loosely inspired by glib-rs.
Passing objects around
- ObjectRef
-
- trait for performing casts on objects
- upcasts safe at compile time, downcasts safe at runtime
- implemented by &T and qom::Arc<T>
- casting &T produces &U, casting qom::Arc<T> produces qom::Arc<U>
- qom::Arc<T>
-
- T is a struct for a QOM object
- cloning qom::Arc calls object_ref, dropping qom::Arc calls object_unref
pub trait ObjectRef: Sized { /// Type of the underlying QOM object. type Wrapped: ObjectType; fn as_ref(&self) -> &Self::Wrapped; fn upcast<'a, U: ObjectType>(self) -> ... where Self::Wrapped: IsA<U>; fn downcast<'a, U: IsA<Self::Wrapped>>(self) -> Option<...>; fn dynamic_cast<'a, U: ObjectType>(self) -> Option<...>; unsafe fn unsafe_cast<'a, U: ObjectType>(self) -> ...; }
Requires generic associated types (Rust 1.65).
Calling methods (bindings to classes implemented in C)
All methods receive &self (interior mutability). Rust implementation needs to wrap state with Cell<>, RefCell<> or Mutex<>
Two traits describe the hierarchy and provide the mapping from Rust types to C string names:
pub unsafe trait IsA<P: ObjectType>: ObjectType {} pub unsafe trait ObjectType: Sized { const TYPE: &'static CStr; fn new() -> qom::Arc<Self> { ... } }
Each class is composed of:
- one struct that provides the layout. It implements ObjectType and IsA<> for each direct or indirect parent
- methods are placed on a trait for non-final classes. The trait is automatically visible to all structs that implement IsA for that class.
Each interface only has the latter.
- Struct
- Object, Device, ...
- defines constructors
- defines methods of final classes
- trait
- ObjectMethods, DeviceMethods, UserCreatableMethods, ...
- defines methods of non-final classes and interfaces, for example ObjectMethods::typename(&self)
- automatically implemented by &T or qom::Arc<T> where T is a subclass
pub unsafe trait ObjectMethods: Sized + ObjectRef where <Self as ObjectRef>::Wrapped: IsA<Object>, unsafe impl<T: IsA<Object>, R: ObjectRef<Wrapped = T>> ObjectMethods for R {}
Defining QOM classes in Rust
struct must be #[repr(C)]
One traits per class + one more if it has virtual functions
- trait #1
- ObjectTypeImpl, DeviceTypeImpl, ...
- class-side: implements initialization of TypeInfo and XyzClass
- trait #2
- ObjectImpl, DeviceImpl, ...
- implements instance-side functions (e.g. fn unrealize(&self))
- unsafe functions call members of trait #2. They are assigned to XyzClass fields by trait #1.
Rust implementation are split in configuration (implements Default + ConstDefault) and state (implements Default):
- instance_init is implemented automatically via Default/ConstDefault trait (using MaybeUninit to move the default values into the struct).
- instance_finalize implemented automatically via Drop trait
Possible change in common code: pre_init hook that replaces memset(obj, 0, type->instance_size)? This would allow filling in the default values of the configuration fields before property initialization. This is safer, because otherwise we have to rely entirely on qdev properties to initialize the configuration fields.
Right now, defining classes not part of qdev (i.e. not under DeviceState) is not considered because it would require full-blown Visitor support.