Documentation/QOMConventions
QOM Coding Conventions
- DO use
TYPE_FOO
constants, defined in a header if used in other parts of code - DO use verbose cast macro names
- bad:
PHB(obj)
- bad:
PCI_HOST(obj)
- good:
PCI_HOST_BRIDGE(obj)
- excessive:
PERIPHERAL_COMPONENT_INTERCONNECT_HOST_BRIDGE(obj)
- bad:
- DO use names-separated-by-dashes
- DON'T duplicate literal string type names
#define TYPE_EXAMPLE "example"
.name = TYPE_EXAMPLE,
object_new(TYPE_EXAMPLE) qdev_create(NULL, TYPE_EXAMPLE)
- DO place parent field first
- DON'T use
busdev
or similar qdev conventions
typedef struct MyState { /*< private >*/ Object parent_obj; /* or PCIDevice parent_obj etc. */ /*< public >*/ uint32_t some_register_value; } MyState;
- DO use QOM cast macros (based on struct layout)
- DON'T rely on qdev's
DO_UPCAST()
macro (field names) - DO use per-type variable declarations
- Avoid using cast macros other than
OBJECT()
inline
void do_something_with(MyDeviceState *s) { PCIDevice *pci = PCI_DEVICE(s); pci->field = foo; /* not s->pci.field or PCI_DEVICE(s)->field */ qdev_foo(DEVICE(s)); /* okay if cast is not repeated */
When to create class types and macros
If your class (a) will be subclassed or (b) has member fields it needs to put in its class struct then you should write all of:
- a
FOO_CLASS
macro - a
FOO_GET_CLASS
macro - a FooClass structure definition containing at least the parent class field:
typedef struct { /*< private >*/ MyParentClass parent_class; /*< public >*/ [any fields you need] } FooClass;
- and your
TypeInfo
for this class should set the.class_size
field tosizeof(FooClass)
.
These ensure that nothing in future should need changing if new fields are added to your class struct, and that any subclasses have the correct typenames available so they won't need to change either even if your implementation changes.
If your class meets neither of the above requirements (ie it is a simple leaf class) then:
- don't provide
FOO_CLASS
orFOO_GET_CLASS
- don't provide a FooClass structure
- leave the
TypeInfo
's.class_size
field unset.
If a change means a class which didn't provide these macros/types now needs to provide them, then your change should add all of them (ie move the class from the latter category to the former).